The SketchUp scene can be edited without changing the view in RT.ĭownloads: VRay for Sketchup 2016 WinX64 version Pass: cgpersiaĬ: \ ProgramData \ ASGVIS \ Common \ 圆4 \ VC101 \ Distributet renderingĬ: \ ProgramData \ ASGVIS \ Common \ 圆4 \ VC101 \ Render SpawnerĬ: / Program files / SketchUp / Sketchup 2016 The ability to produce animation for SketchUp projects has been streamlined, ensuring a cleaner and easier creation process. You can now setup depth of field with ease by simply picking a point in the scene where you want to focus the V-Ray camera on. You can create and reuse your own custom camera presets. With camera presets you can quickly switch between different exposure setups for illumination scenarios like cloudy sky, after sunset, interior natural light, etc. You can also create and save your own presets to customize and streamline your workflow. With our collection of interior and exterior rendering presets you can quickly switch between draft and high quality rendering settings. Major speed improvements have been made when processing the SketchUp scene for rendering with V-Ray. Use V-Ray Proxy to render millions of polygons at maximum memory efficiency and increase the amount of detail and complexity of your SketchUp scenes. V-Ray Proxy objects are dynamically loaded and unloaded at render-time, saving vital RAM resources. This makes it easy to change the design and settings of multiple lights at one time.Īn indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray lights can now be part of a SketchUp component. It will not only save you setup and rendering time but it will also increase the quality of the image based light and shadows. This new feature will streamline your workflow when using image based lighting in your scenes. Its powerful importance sampling analyzes HDR images and optimizes light tracing and GI precision. Reduce Light Cache artifacts and improve the appearance of glossy reflections and refractions when using this time saving feature – Use light cache for glossy rays.Ĭreate simple, artifact-free image-based lighting using the Dome Light.
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